Projects: UDL : UDL Technology Possibilities
This page last changed on Feb 22, 2007 by bheilman.
UDL Possibilities enabled by technologyWhat follows are a collection of ideas/tools that could be used to write a student activity. While they may not strictly fall under the UDL umbrella, all of these ideas enable visualizations or learning methods different from reading and writing. A lot of emphasis is placed on visual representations (essential for understanding science) and collaboration (another essential.) Using these types of technology, a student could progress through an activity working on a single computer, but interacting with the class, seeing visual representations of scientific concepts, taking data and using models. The student could report using drawings, spreadsheets, words, speech to text, graphs and other methods. Assessment/Input Options (Collaborative)1. Multiple-choice question with polling.
3. Spreadsheet. http://www.spreadsheet.google.com http://www97.intel.com/workspace/tryit/VRTryIt.aspx?LID=en
Unknown macro: {gliffy}
5. Prediction Graph Visualization Options Some of the visualization options listed here could also be input mechanisms. For example, the student can indicate choices through interacting with Flash or a model. Authoring environment can pass variables to flash, and accept variables from flash, that can be passed to other objects (Molecular Workbench models, graphs, drawings, etc). Clicking on the 6 black dots will change the zoom level from macroscopic to microscopic
This flash could then pass a signal to authoring system to launch a MW model. 2. Smart Graph Communication Options1. Large Text / Small Text Preference As descibed briefly in UDL User Interface Concepts, this might be a function of an interface "skin" that the student chooses, or it may be a modifiable feature of any skin. The user can set a font size preference for the normal text and perhaps the headers. 2. Language Preference Through a preferences interface, I can choose English, Spanish or other available languages. This choice effects written words (text on screen) and spoken words (either through human audio-clip or computer generated voice.) 3. Spoken Text The student can choose to have spoken text available (or this may be a teacher option!). 4. Sign Language Avatar This one is pretty cool. Check out this link: http://www.vcom3d.com/ This is a company that makes a signing avatar and an interface for converting text to 3-D signing animation. Note the TERC is working with them to create a science vocabulary. The contact information and project description can be found at: http://signsci.terc.edu/ You can view a movie of the avatar signing at http://www.w3.org/WAI/RD/2004/06/sims-mov.htm
multiple-choice.png (image/png)
multiple-choice-polled-answer.png (image/png) visual-ranker.png (image/png) google-spreadsheet.png (image/png) My UML Diagram (text/xml) My UML Diagram (text/xml) My UML Diagram (text/xml) water_zoom.swf (application/x-shockwave-flash) water_zoom.swf (application/x-shockwave-flash) My UML Diagram (text/xml) |
Document generated by Confluence on Jan 27, 2014 16:49 |